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Fastival

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Fastival is an arcade racing game where players speed through different attractions within a vibrant and cartoony carnival throughout each race. 

    Project Overview:

  • Role:                           Technical Artist / Progammer

  • Engine:                       Unreal Engine 5.3.2

  • Platforms:                   Steam

  • Development time:     3 months

  • Team Size:                  50

Contributions

Animation

Animation for Basic Control

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Use Input Axis to Lerp Between States

Animation when Exceed Player

Animation when Collide with Trap

Animation Blueprint of the Character

Post Process

Post Process Material for Boost

Code of Post Process Material for Boost

Player Movement

To make drift feeling better, I split it into three parts: Friction, Decceleration against Current Velocity, and the Central Force.

Cart Drift

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Techincal Analyze of Physics Drift

Lock the axis to left or right when player drift to certain direction, for example, when player drift to left, he can't switch to right during this drift.

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Lock Axis when Player Start Drifting

Blueprint of Cart Drift

I used curve to boost cart to make player feels a sudden impulse and accleration slows down gradually.

Cart Boost After Drifting

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Acceleration Curve for Boost

Blueprint of Cart Boost

VFX

VFX for Dizzyness

VFX for Respawn

Screenshots

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